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Top Ten Best Chess Books - Learn and Become a Master |
Whether you are just starting out learning to play, or an old master brushing up for the next grandmaster competition, these wonderful chess books will inspire you and tell the amazing history of chess. See the game through the eyes of the greatest grandmasters of all time. Learn to think like a chess magician and amaze your friends with stunning sacrifice combinations and forced mating sequences! Come along and enjoy this ride through a uniquely human experience, and one day you could be the next World Champion! |
Dec 13, 2019
by
Tectract
Gaming Articles |
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Rebecca: A Photorealistic Digital Human by Opticallogic
Gaming Blogs
·
Jul 15, 2023
by
80.lv
The model was made using RealityCapture, ZBrush, Maya, Arnold, Mari, and Nuke. |
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Tutorial: Setting Up an Interactive Water Shader in Unity
Gaming Blogs
·
Jul 04, 2023
by
80.LV
Check out this in-depth tutorial published by Josué "Dervish" Ortigoza that explains how to create stylized interactive water using Unity's Shader Graph. |
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An Updated Version of Project Ferocious' Ocean Simulation
Gaming Blogs
·
Jul 04, 2023
by
80.LV
Developer OMYOG provided one more behind-the-scenes look at the upcoming Unity-powered game. |
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An Update on Masataka Hakozaki's Real-Time Goldfish Simulations
Gaming Blogs
·
Feb 25, 2023
by
80.lv
These adorable real-time goldfish were made with Unity. Game Developer Masataka Hakozaki, who recently released a neat water caustics effect generator, continues the series of complex goldfish simulations with a fantastic new demo. This time, the developer has put two adorable fish into a transparent digital aquarium, showcasing the critters and their subtle movements from different angles. |
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An Incredible AI-Powered Goldfish Asset Made in Unity |
Have a look at this complex goldfish simulation made by Game Developer Masataka Hakozaki. Today, let's take a look at an incredibly complex AI-Powered goldfish simulation being made by Solo Indie Developer Masataka Hakozaki. The creator has been developing the simulation since at least 2021 using Unity and MODO, sharing informative demos that showcase the development process and the newly-added features along the way. |
Feb 25, 2023
by
80.lv
Gaming Blogs |
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Blender's Geometry Nodes Simulation Branch Has Been Released
Gaming Blogs
·
Jan 26, 2023
by
80.LV
The branch is set to be merged with Blender 3.5 upon its release. In case you missed it, several days ago, Blender's Developer Jacques Lucke announced the release of the Geometry Nodes Simulation Branch, a new framework for Blender that enables you to set up basic simulations. |
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An Updated Version of Project Ferocious' Ocean Simulation
Gaming Blogs
·
Dec 29, 2022
by
80
Developer OMYOG provided one more behind-the-scenes look at the upcoming Unity-powered game. Solo Game Developer OMYOG, whose amazing behind-the-scenes demos have already been featured multiple times on 80 Level, has recently shared another look at an incredible ocean simulation made for Project Ferocious, an upcoming Jurassic Park-style survival shooter being developed in Unity. |
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Work-in-Progress City Generator Made With Geometry Nodes
Gaming Blogs
·
Dec 26, 2022
by
80.lv
Miettinen Jesse showed the first iteration of a cool Blender-made city generator. 3D Artist and Blender enthusiast Miettinen Jesse, a.k.a. Blenderesse, has recently showcased an awesome work-in-progress city generator, currently being developed with Blender. |
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A Fluid Grass Simulation Made in Unity
Gaming Blogs
·
Oct 15, 2022
by
80.LV
The setup enables individual blades of grass to react to the wind in a realistic manner. Illustrator and Art Director Kacper Szwajka, known for creating complex projects using Unity and Houdini, has unveiled an amazing new simulation. |
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Rebecca: A Photorealistic Digital Human by Opticallogic |
The model was made using RealityCapture, ZBrush, Maya, Arnold, Mari, and Nuke. |
Jul 15, 2023
by
80.lv
Gaming Blogs |
![]() |
Tutorial: Setting Up an Interactive Water Shader in Unity |
Check out this in-depth tutorial published by Josué "Dervish" Ortigoza that explains how to create stylized interactive water using Unity's Shader Graph. |
Jul 04, 2023
by
80.LV
Gaming Blogs |
![]() |
An Updated Version of Project Ferocious' Ocean Simulation |
Developer OMYOG provided one more behind-the-scenes look at the upcoming Unity-powered game. |
Jul 04, 2023
by
80.LV
Gaming Blogs |
![]() |
An Update on Masataka Hakozaki's Real-Time Goldfish Simulations |
These adorable real-time goldfish were made with Unity. Game Developer Masataka Hakozaki, who recently released a neat water caustics effect generator, continues the series of complex goldfish simulations with a fantastic new demo. This time, the developer has put two adorable fish into a transparent digital aquarium, showcasing the critters and their subtle movements from different angles. |
Feb 25, 2023
by
80.lv
Gaming Blogs |
![]() |
An Incredible AI-Powered Goldfish Asset Made in Unity |
Have a look at this complex goldfish simulation made by Game Developer Masataka Hakozaki. Today, let's take a look at an incredibly complex AI-Powered goldfish simulation being made by Solo Indie Developer Masataka Hakozaki. The creator has been developing the simulation since at least 2021 using Unity and MODO, sharing informative demos that showcase the development process and the newly-added features along the way. |
Feb 25, 2023
by
80.lv
Gaming Blogs |
![]() |
Blender's Geometry Nodes Simulation Branch Has Been Released |
The branch is set to be merged with Blender 3.5 upon its release. In case you missed it, several days ago, Blender's Developer Jacques Lucke announced the release of the Geometry Nodes Simulation Branch, a new framework for Blender that enables you to set up basic simulations. |
Jan 26, 2023
by
80.LV
Gaming Blogs |
![]() |
An Updated Version of Project Ferocious' Ocean Simulation |
Developer OMYOG provided one more behind-the-scenes look at the upcoming Unity-powered game. Solo Game Developer OMYOG, whose amazing behind-the-scenes demos have already been featured multiple times on 80 Level, has recently shared another look at an incredible ocean simulation made for Project Ferocious, an upcoming Jurassic Park-style survival shooter being developed in Unity. |
Dec 29, 2022
by
80
Gaming Blogs |
![]() |
Work-in-Progress City Generator Made With Geometry Nodes |
Miettinen Jesse showed the first iteration of a cool Blender-made city generator. 3D Artist and Blender enthusiast Miettinen Jesse, a.k.a. Blenderesse, has recently showcased an awesome work-in-progress city generator, currently being developed with Blender. |
Dec 26, 2022
by
80.lv
Gaming Blogs |
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